Rewards of A Hero

It's time for you to know the rewards for becoming a hero, and the first one is an white aura that surrounds the character, exclusive for the heroes like in this image.

Noblesse Gate Passes

This item is not exclusive for heroes, but when you get a hero status you earn a very good bonus of them. The noblesse gate passes can be obtained after you win a match, earning 30 of them in this case, or exchanging your points on the Grand Olympiad Manager when the olympiad period ends.

Each point you have accumulated gives 1.000 noblesse gate pass, but you can only exchange your points if you got a new hero status or if you have got at least 40 points. Heroes get a bonus of 300 points to exchange in the official configuration, which is 300.000 noblesse gate passes plus the equivalent to your final olympiad points.

You have only one day after the end of the olympiad period to do this trade, otherwise you will lose everything.

Noblesse Gate Pass Store

Noblesse gate passes are important because you can buy valuable things with it, especially the Secret Book of Giants, that allows you to enhance your skills. Other than these books, you can also buy enchantment scrolls for your equipments and the divine inspiration book for the 4th level. Check the itens availabe in this store and their respective prices for one unit in the list bellow, as it is in the official configuration:

  • Blessed Scroll: Enchant Weapon (S) = 300.000 Noblesse Gate Passes.

  • Blessed Scroll: Enchant Weapon (A) = 150.000 Noblesse Gate Passes.

  • Blessed Scroll: Enchant Weapon (B) = 70.000 Noblesse Gate Passes.

  • Blessed Scroll: Enchant Weapon (C) = 30.000 Noblesse Gate Passes.

  • Blessed Scroll: Enchant Weapon (D) = 9.000 Noblesse Gate Passes.

  • Blessed Scroll: Enchant Armor (S) = 45.000 Noblesse Gate Passes.

  • Blessed Scroll: Enchant Armor (A) = 18.000 Noblesse Gate Passes.

  • Blessed Scroll: Enchant Armor (B) = 7.500 Noblesse Gate Passes.

  • Blessed Scroll: Enchant Armor (C) = 3.500 Noblesse Gate Passes.

  • Blessed Scroll: Enchant Armor (D) = 1.000 Noblesse Gate Passes.

  • Scroll: Enchant Weapon (S) = 50.000 Noblesse Gate Passes.

  • Scroll: Enchant Weapon (A) = 18.000 Noblesse Gate Passes.

  • Scroll: Enchant Weapon (B) = 5.000 Noblesse Gate Passes.

  • Scroll: Enchant Weapon (C) = 1.100 Noblesse Gate Passes.

  • Scroll: Enchant Weapon (D) = 500 Noblesse Gate Passes.

  • Scroll: Enchant Armor (S) = 5.000 Noblesse Gate Passes.

  • Scroll: Enchant Armor (A) = 2.400 Noblesse Gate Passes.

  • Scroll: Enchant Armor (B) = 800 Noblesse Gate Passes.

  • Scroll: Enchant Armor (C) = 150 Noblesse Gate Passes.

  • Scroll: Enchant Armor (D) = 60 Noblesse Gate Passes.

  • Secret Book of Giants = 5.000 Noblesse Gate Passes.

  • Ancient Book – Divine Inspiration (Original Language) = 450.000 Noblesse Gate Passes.

To find this store you must go to a Grand Olympiad Manager and choose the option "I want to have grand olympiad calculated" and then "I want to buy something with my noblesse gate passes".

Heroes Chat

Heroes get a chat for themselves, and their message on this chat can reach every corner of the Lineage 2 continent. To send a message in the hero chat you must use the % character before your message, and it will be shown in a light blue color. It has a reuse time of 30 seconds for each message, so don't try spamming all the time.

Heroic Skills

Besides of the hero chat, a hero also gets five new skills in their based class, which was the one he took the respective hero, and their usage is blocked inside of the olympiad arenas. Read what these five skills can do down below:

Heroic Valor

Heroic Miracle

Heroic buff that increases +250 Physical Attack, +500 Physical Defense and +40% Cancel Resistance for 2 minutes.

Heroic buff that increases +5400 Physical Defense, +4050 Magical Defense, +5 Speed and +80% Cancel Resistance for 30 seconds.

Heroic Berserker

Heroic Grandeur

Heroic buff that for 2 minutes increases +8 Accuracy, +500 Physical and Magical Attack, +100 Attack Speed and Casting Speed, +20 Movement Speed, +80% Cancel Resistance, +100% power on received heals and gives complete immunity to all kinds of debuffs and stuns, while decreases -8 Evasion and -25% Physical and Magical Defense.

Heroic debuff that completely silences all skills from the surrounding enemies in a short range for 30 seconds (time variates according to the server). Also decreases -50% Physical Defense, -50% Magical Defense, -50% Shield Defense Rate and -16 Evasion, but gives immunity to all debuffs and stuns. Can't be removed with Cleanse or Purification Field.

Heroic Dread

Heroic debuff that instills fear on the surrounding enemies in a short range for 15 seconds, making them flee with the Dash effect (+66 Speed). Can't be removed with Cleanse or Purification Field.

Heroic Valor

Heroic buff that increases +250 Physical Attack, +500 Physical Defense and +40% Cancel Resistance for 2 minutes.

Heroic Miracle

Heroic buff that increases +5400 Physical Defense, +4050 Magical Defense, +5 Speed and +80% Cancel Resistance for 30 seconds.

Heroic Berserker

Heroic buff that for 2 minutes increases +8 Accuracy, +500 Physical and Magical Attack, +100 Attack Speed and Casting Speed, +20 Movement Speed, +80% Cancel Resistance, +100% power on received heals and gives complete immunity to all kinds of debuffs and stuns, while decreases -8 Evasion and -25% Physical and Magical Defense.

Heroic Grandeur

Heroic debuff that completely silences all skills from the surrounding enemies in a short range for 30 seconds (time variates according to the server). Also decreases -50% Physical Defense, -50% Magical Defense, -50% Shield Defense Rate and -16 Evasion, but gives immunity to all debuffs and stuns. Can't be removed with Cleanse or Purification Field.

Heroic Dread

Heroic debuff that instills fear on the surrounding enemies in a short range for 15 seconds, making them flee with the Dash effect (+66 Speed). Can't be removed with Cleanse or Purification Field.

Wings of Destiny Circlet

Another exclusive thing for the heroes, the Wings of Destiny Circlet is an acessory that only heroes can have, and officially it doesn't give any status, but some private servers might add something to it to make heroes more valuable. To receive yours you must talk to a Monument of Heroes, and it will disappear at each olympiad period, so you must get it back when you get a new hero status, but even if it doesn't disappear, you can't wear it unless you become a hero again.

Infinity Weapons

Infinity weapons, or hero weapons as we usually call, are the strongest weapons from Lineage 2 Interlude considering all them without enchantment. They also have a lot of special abilities in the same weapon, but unfortunatelly they cannot be enchanted or augmented, which makes them a little weaker than S grade weapons sometimes.

You can have only one of them for during each olympiad period, so choose wisely because usually you can't change the weapon after you get it, you can get another one only after your hero status renew, because when a olympiad period finishes infinity weapons are automatically deleted. To receive a infinity weapon you must go to a Monument of Heroes. Check bellow all of them and their respective status:

Infinity Axe

Infinity Blade

Blunt
Physical Attack: 297
Magical Attack: 137
Attack Speed: Fast

Special Abilites (SA):
Increases Maximum CP, HP and MP
Increases Shield Defense Rate
Confusion Ability

Sword
Physical Attack: 297
Magical Attack: 137
Attack Speed: Fast

Special Abilites (SA):
Increases Maximum CP, HP and MP
Increases Shield Defense Power
Decrease Physical Defense Ability

Infinity Bow

Infinity Cleaver

Bow
Physical Attack: 614
Magical Attack: 137
Attack Speed: Slow

Special Abilites (SA):
Increases Maximum CP and MP
Decreases Arrow Reuse Delay
Cheap Shot Ability
Critical Slow Ability

Two Handed Sword
Physical Attack: 361
Magical Attack: 137
Attack Speed: Normal

Special Abilites (SA):
Increases Maximum CP and HP
Increases Critical Attack Rate and Damage
Extra damage on a Critical Attack
Magical Mirror Ability

Infinity Crusher

Infinity Fang

Two Handed Blunt
Physical Attack: 361
Magical Attack: 137
Attack Speed: Normal

Special Abilites (SA):
Increases Maximum CP and HP
Increases Attack Speed
Counterattack Ability
Critical Stun Ability

Fists
Physical Attack: 361
Magical Attack: 137
Attack Speed: Normal

Special Abilites (SA):
Increases Maximum CP, HP and MP
Increases Evasion
Counterattack Ability
Critical Stun Ability

Infinity Rod

Infinity Scepter

Blunt
Physical Attack: 238
Magical Attack: 182
Attack Speed: Fast

Special Abilites (SA):
Increases Maximum CP and MP
Increases Casting Speed
Increases MP Regeneration Rate
Complete HP Regeneration Ability

Two Handed Blunt
Physical Attack: 290
Magical Attack: 200
Attack Speed: Normal

Special Abilites (SA):
Increases Maximum CP and MP
Increases Magical Attack
Increases Magical Critical Attack Rate
Decreases MP Consumption
Complete HP Regeneration Ability

Infinity Spear

Infinity Stinger

Pole/Spear
Physical Attack: 297
Magical Attack: 137
Attack Speed: Normal

Special Abilites (SA):
Increases Maximum CP and HP
Increases Attack Speed
Increases Accuracy
Counterattack Ability
Critical Cancellation Ability

Dagger
Physical Attack: 260
Magical Attack: 137
Attack Speed: Very Fast

Special Abilites (SA):
Increases Maximum CP and MP
Increases Attack Speed
Increases MP Regeneration Rate
Critical Magical Silence Ability
Vampiric Rage Ability
Mortal Strike Ability

Infinity Wing

Dual Swords
Physical Attack: 361
Magical Attack: 137
Attack Speed: Normal

Special Abilites (SA):
Increases Maximum CP, HP and MP
Increases Critical Attack Rate
Counterattack Ability
Critical Physical Silence Ability

Infinity Axe

Blunt
Physical Attack: 297
Magical Attack: 137
Attack Speed: Fast

Special Abilites (SA):
Increases Maximum CP, HP and MP
Increases Shield Defense Rate
Confusion Ability

Infinity Blade

Sword
Physical Attack: 297
Magical Attack: 137
Attack Speed: Fast

Special Abilites (SA):
Increases Maximum CP, HP and MP
Increases Shield Defense Power
Decrease Physical Defense Ability

Infinity Bow

Bow
Physical Attack: 614
Magical Attack: 137
Attack Speed: Slow

Special Abilites (SA):
Increases Maximum CP and MP
Decreases Arrow Reuse Delay
Cheap Shot Ability
Critical Slow Ability

Infinity Cleaver

Two Handed Sword
Physical Attack: 361
Magical Attack: 137
Attack Speed: Normal

Special Abilites (SA):
Increases Maximum CP and HP
Increases Critical Attack Rate and Damage
Extra damage on a Critical Attack
Magical Mirror Ability

Infinity Crusher

Two Handed Blunt
Physical Attack: 361
Magical Attack: 137
Attack Speed: Normal

Special Abilites (SA):
Increases Maximum CP and HP
Increases Attack Speed
Counterattack Ability
Critical Stun Ability

Infinity Fang

Fists
Physical Attack: 361
Magical Attack: 137
Attack Speed: Normal

Special Abilites (SA):
Increases Maximum CP, HP and MP
Increases Evasion
Counterattack Ability
Critical Stun Ability

Infinity Rod

Blunt
Physical Attack: 238
Magical Attack: 182
Attack Speed: Fast

Special Abilites (SA):
Increases Maximum CP and MP
Increases Casting Speed
Increases MP Regeneration Rate
Complete HP Regeneration Ability

Infinity Scepter

Two Handed Blunt
Physical Attack: 290
Magical Attack: 200
Attack Speed: Normal

Special Abilites (SA):
Increases Maximum CP and MP
Increases Magical Attack
Increases Magical Critical Attack Rate
Decreases MP Consumption
Complete HP Regeneration Ability

Infinity Spear

Pole/Spear
Physical Attack: 297
Magical Attack: 137
Attack Speed: Normal

Special Abilites (SA):
Increases Maximum CP and HP
Increases Attack Speed
Increases Accuracy
Counterattack Ability
Critical Cancellation Ability

Infinity Stinger

Dagger
Physical Attack: 260
Magical Attack: 137
Attack Speed: Very Fast

Special Abilites (SA):
Increases Maximum CP and MP
Increases Attack Speed
Increases MP Regeneration Rate
Critical Magical Silence Ability
Vampiric Rage Ability
Mortal Strike Ability

Infinity Wing

Dual Swords
Physical Attack: 361
Magical Attack: 137
Attack Speed: Normal

Special Abilites (SA):
Increases Maximum CP, HP and MP
Increases Critical Attack Rate
Counterattack Ability
Critical Physical Silence Ability

Unfortunatelly, until now I couldn't test the exact values that each weapon increases, since it would need a lot of time to do that, but most of them are similar to the special abilities from the S grade weapons like Acumen, Haste, Health and Mana Up. About the other abilities, you can see exactly what they do in the next list.

  • Cheap Shot Ability: Reduces the MP amount used to shoot an arrow.
 
  • Complete HP Regeneration Ability: When using good magic such as heals and buffs, has the chance of complete heals your target’s HP.
 
  • Confusion Ability: When a physical critical attack occurs, has the chance of confusing your opponent’s target.
 
  • Counterattack Ability: Has the chance of reflecting part of the physical damage skills back to the opponent.
 
  • Critical Cancellation Ability: When a physical critical attack occurs, has the chance of cancellating some buffs from the opponent.
 
  • Critical Magical Silence Ability: When a physical critical attack occurs, has the chance of giving a Magical Silence on the opponent.
 
  • Critical Physical Silence Ability: When a physical critical attack occurs, has the chance of giving a Physical Silence on the opponent.
 
  • Critical Slow Ability: When a physical critical attack occurs, has the chance of giving Slow on the opponent.
 
  • Critical Stun Ability: When a physical critical attack occurs, has the chance of stunning the opponent.
 
  • Decrease Physical Defense Ability: When a physical critical attack occurs, has the chance of giving a Decrease Physical Defense debuff on the opponent.
 
  • Magical Mirror Ability: Has the chance of reflecting magical debuffs back to the opponent.
 
  • Mortal Strike Ability: Increases the success rate chance from a few blow skills.
 
  • Vampiric Rage Ability: Restores part of the normal physical damage as your own HP. Physical damage with skills are not included.

These are all the possible rewards you can obtain by being a hero, good luck on your path to become one.

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